﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class Talk_NamePosition : MonoBehaviour {
	[System.Serializable]
	public class Name_Position{
		public string nameInTxt;
		public Transform tran;
		///是否是本地坐标
		public bool isLocal;
		///坐标偏移
		public Vector3 pianYi;
	};
	public List<Name_Position> nameList;
}
